GECK: Sample 3

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If you've played Fallout New Vegas, then you know what a Glowing One is.  This script makes Glowing Ones more hazardous.  Specifically they continue to emit radiation when dead and they regenerate faster.

While playtesting I found the radiation zone of Glowing Ones to be confusing when the player was in an interior cell.  Typically a player would be in the radiation sphere of a glowing without any idea of where the Glowing One was.  So, I changed that too!

script_glowing-one2

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